void toggleNuclear() - Toggles the option to have the ship fire Nuclear weapons instead of regualar weapons, takes up five mines or seven missiles per shot.
void togglePower() - Toggles the power levels of the ship's weapons.
void toggleVelocity() - Modifies the explosion velocity of mines and missiles.
void toggleCluster() - Toggles the option to have the ship fire Cluster weapons instead of regular weapons.
void toggleMini() - Toggles the option to have the ship fire Mini weapons instead of regular weapons.
void toggleSpread() - Toggles the option to have the ship fire Spread weapons instead of regular weapons.
void toggleLaser() - Toggles between the LS stun laser and the LB blinding laser.
void toggleImplosion() - Toggle the option to have mines and missiles implode instead of explode, the explosion will draw in players instead of blowing them away.
void toggleUserName() - Toggles the displayed information on the HUD on the left of the screen.
void loadModifiers1() - Loads Modifiers.
void loadModifiers2() - Loads Modifiers.
void loadModifiers3() - Loads Modifiers.
void loadModifiers4() - Loads Modifiers.
void clearModifiers() - Clears Modifiers.