void toggleNuclear() - Toggles the option to have the ship fire Nuclear weapons instead of regualar weapons, takes up five mines or seven missiles per shot.

void togglePower() - Toggles the power levels of the ship's weapons.

void toggleVelocity() - Modifies the explosion velocity of mines and missiles.

void toggleCluster() - Toggles the option to have the ship fire Cluster weapons instead of regular weapons.

void toggleMini() - Toggles the option to have the ship fire Mini weapons instead of regular weapons.

void toggleSpread() - Toggles the option to have the ship fire Spread weapons instead of regular weapons.

void toggleLaser() - Toggles between the LS stun laser and the LB blinding laser.

void toggleImplosion() - Toggle the option to have mines and missiles implode instead of explode, the explosion will draw in players instead of blowing them away.

void toggleUserName() - Toggles the displayed information on the HUD on the left of the screen.

void loadModifiers1() - Loads Modifiers.

void loadModifiers2() - Loads Modifiers.

void loadModifiers3() - Loads Modifiers.

void loadModifiers4() - Loads Modifiers.

void clearModifiers() - Clears Modifiers.