void tankDetach() - Detaches a fuel tank from the ship.

void cloak() - Cloaks the ship from sight.

void ecm() - Launches an ECM to temporarily blind opponents.

void transporter() - Uses the transporter item to steal an opponent's item or fuel supply.

void tractorBeam(int flag) - Uses the ship's tractor beam to pull in enemy ships. Flag is either 1, to virtually hold down the key, or 0, to release the key.

void pressorBeam(int flag) - Uses the ship's pressor beam to push away enemy ships. Flag is either 1, to virtually hold down the key, or 0, to release the key.

void phasing() - Uses the phasing item to allow the ship to pass through walls.

void shield(int flag) - Turns on or off the ship's Shield. Flag is either 1, to virtually hold down the key (shields up), or 0, to release the key (shields down).

void emergencyShield() - Uses the emergency shield item to protect your ship from damage for a period of time.

void hyperjump() - Uses the hyper jump item to warp the ship to a random location on the map.

void nextTank() - Switches to the ship's next fuel tank.

void prevTank() - Switches to the ship's previous fuel tank.

void toggleAutopilot() - Uses the autopilot item to stop the ship's movement.

void emergencyThrust() - Uses the emergency thrust item to increase the ship's movement speed for a period of time.

void deflector() - Uses the deflector item to push everything away from the ship.

void selectItem() - Selects the ship's item to be dropped.

void loseItem() - Drops the ship's selected item.