void fireShot() - Fires a shot from the ship's main cannon.

void fireMissile() - Fires a missile from the ship.

void fireTorpedo() - Fires a torpedo from the ship.

void fireHeat() - Fires a heat seeking missile from the ship.

void dropMine() - Drops a stationary mine from the ship.

void detachMine() - Releases a mine from the ship that will have the same velocity as the ship upon point of detachment.

void detonateMines() - Detonates mines previously released from the ship.

void fireLaser() - Fires a laser from the ship.