void fireShot() - Fires a shot from the ship's main cannon.
void fireMissile() - Fires a missile from the ship.
void fireTorpedo() - Fires a torpedo from the ship.
void fireHeat() - Fires a heat seeking missile from the ship.
void dropMine() - Drops a stationary mine from the ship.
void detachMine() - Releases a mine from the ship that will have the same velocity as the ship upon point of detachment.
void detonateMines() - Detonates mines previously released from the ship.
void fireLaser() - Fires a laser from the ship.