Various bugs

Forum to discuss any bugs or errors that may appear on XPilot-AI.
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Various bugs

Post by hatten » Fri Jun 14, 2013, 12:02 pm

Hello and congratulations on releasing 1.1!

I'm the student from Linkoping who previously mailed with you, Evan (I assume you're the only one using these forums :P ), and pointed out some bugs. I've now started working with xpilot again and am therefore back on my bug hunt.

  • Aimdir() is broken, sometimes it returns the correct angle to the opponent, but most of the time it returns a crazy high number.

  • turnToDeg() and turn() is much (~3x) slower than turnLeft/turnRight as well as manually turning. This might be intentional but if so should be documented IMO.

  • I will report any further bugs or weird things i encounter. If you need help with anything I might be able to lend a hand.

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